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Sackgasse (1986)

Playtime: 15
Min. Age: 0
Number of Players:
2
Publisher:
Pöppel-Revue
Designers:
Wolfgang Schön
Artists:
Unknown
Mechanics:
Point to Point Movement
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"Sackgasse" (=blind alley") was published in the German magazine Pöppel-Revue 1/86 as "Spiel im Heft".
The board shows a map of a fictive city with a muddle of streets. The streets are marked with large dots, who divide them in several sections.
Both players have only 3 tokens. They are brought into play under the "rule of distance": no token is allowed to be too near of another one, that is it must respect a minimal distance of 3 dots to any other token.
Each turn, a player must move his tokens by 6 dots in total, but he must attack at least 1 opposing token by placing a token on an adjacent dot. Therefore, a move will always begin with a retreat of the attacked token. If it's not possible to reestablish the rule of distance for that token, it is eliminated.
Winner of the game is the player who eliminates 2 opposing tokens first.
The board shows a map of a fictive city with a muddle of streets. The streets are marked with large dots, who divide them in several sections.
Both players have only 3 tokens. They are brought into play under the "rule of distance": no token is allowed to be too near of another one, that is it must respect a minimal distance of 3 dots to any other token.
Each turn, a player must move his tokens by 6 dots in total, but he must attack at least 1 opposing token by placing a token on an adjacent dot. Therefore, a move will always begin with a retreat of the attacked token. If it's not possible to reestablish the rule of distance for that token, it is eliminated.
Winner of the game is the player who eliminates 2 opposing tokens first.
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-22 16:05:57.471